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The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis.
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Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible.
STATE OF DECAY 3 MULTIPLAYER RANT UPDATE
Update on multiplayer More From Kotaku Australia I’m sure it had the best of intentions with multiplayer, but better to recognise it’s not going to happen and tell the fans, rather than leave it hanging in limbo or, worse, spending all your time and money trying to implement it, only to come out of it with nothing. Good on Undead Labs for playing it straight. He finishes on an upbeat note - future State of Decay games will have multiplayer as the “absolute heart”. Strain goes on to say that implementing multiplayer would require the efforts of the entire team and would “preclude our ability to offer any other kind of support”, with updates and DLC being primary victims. However, we had to make the decision to cut it during development … the reasons were mostly technical, as we were up to our eyeballs trying to retrofit our game engine to support an open-world sandbox game rather than the FPS style games it had been designed for … Unfortunately, after reevaluating it over the past few weeks, we believe our original estimate of six months was optimistic the actual time is probably closer to nine months. Unfortunately, due to a combination of time and technical difficulty, it’s been forced to dump its plans for multiplayer:Īs many of you know, we had originally planned to offer co-op multiplayer in State of Decay. Strain prefaces the bad news by confirming the game has “done well” and that Undead Labs has been able to channel these funds back into development. The announcement was made by executive producer Jeff Strain on the game’s official forum a few days ago.
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